While the small-screen adaptation ofThe Last of Usfranchise is currently in the works, the plan was originally for the story of Joel and Ellie to become a film. While discussing the HBO adaptation ofThe Last of Uswith the podcastScript Apart, Naughty Dog co-presidentNeil Druckmanntouched on capturing the essence of the source material while prioritizing drama over action, separating itself from the failed movie that never took off.

When Sony first saw the explosive impact the game had on audiences when it released, the company committed itself to a film adaptation that saw Druckmann back in the writer’s chair andSam Raimiproducing. Shortly after, the project went into “development hell”, remaining dormant for years until HBO picked up the project for a series. Details regarding the cancellation of the big-screen project have been scarce, but Druckmann has now shed a light on the ultimate reason for the adaptation’s demise: “When I worked on the movie version, a lot of the thinking and notes were like ‘how do we make it bigger? How do we make the set pieces bigger?" Druckmann also said, “I think that’s ultimately why the movie wasn’t made."

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Unlike the canceled film adaptation, Druckmann goes on to argue that the television format allows them to tell the story in a more intimate way. He specifically discussed the creative team’s indie film-like style for the HBO series, one that focuses less on action and more on character drama.

“Our approach for The Last of Us was ‘Let’s make it as an indie film. Let’s approach it as an indie film team, the way it’s shot, the way how small and intimate it feels. And with the show we get to lean into that even more because we don’t have to have as many action sequences as we do in the game.”

Less focus on delivering big action set-pieces is a good thing for a solemn property likeThe Last of Us. Beyond the blood and gore, what remains with players long after their playthroughs are the deep relationships they create with the characters, which only comes after the story develops them with the maturity they deserve. Based on his comments, it seems Druckmann and company have their priorities straight this time around.

The Naughty Dog co-president is developing the series alongside showrunnerCraig Mazin, creator of HBO’sChernobyl, who has proven to be quite adept at finding the humanity within disaster. FilmmakersJasmila ŽbanićandAli Abbasiare attached to helm episodes of the highly-anticipated series whileBeanpoledirectorKantemir Balagovis set to direct the pilot.

HBO sets out to adapt the iconic story to the small screen withGame of ThronesveteransPedro PascalandBella Ramseyin the lead roles, whileTerminator: Dark FatestarGabriel Lunaalso recently joined the cast. Druckmann’s recent comments will likely help assure fans the new adaptation will prioritize the game’s rich thematic elements. There is no release date yet for HBO’sThe Last of Usseries.

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